No matter what you're doing though, Call of Duty 2: Big Red One makes it clear that you'll never do it alone. One of the coolest missions in the game actually places you in the belly of a bomber plane, in which you'll need to crawl between multiple gun turrets to take out enemy aircraft and the bomb sight where you'll have to take careful aim at the targets below. These sections do a lot to break up the standard walking and shooting, and they vary in length from brief periods to entire missions for which have you in control of a vehicle. The title is primarily a first-person shooter, but there are a number of times in which you'll take control of tanks, anti-aircraft guns, or other vehicles. Not only did the development teams spend time with the real weapons to get the animation and sounds right, but whenever you zoom in, the cursor will fade away, and you'll need to use the actual sight on the gun to aim. The game gives a greater sense of authenticity than other WWII shooters (whether it's on the money or not is a matter for someone who knows their history a little better), which is gained through both the use of newsreels provided by The Military Channel and attention to detail in the weapons department. I have to do this because I still talk to people who have been confused by Activision's numbering system and think Big Red One is a port of the other title, when in fact it was built from the ground up by a different development team.Ĭall of Duty 2: Big Red One follows the first infantry division's exploits from Northern Africa to Italy to the D-Day landing in France and finally to busting through the German border. One last time, let me make it clear that Call of Duty 2: Big Red One is an entirely different game from Call of Duty 2 on PC and Xbox 360.
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